![]() ![]() Hopefully the patch improves this because it's a great game, just too grindy and instadeathy in the final stages. I've not been back since, the prospect of raising at least 8 more heroes to the required strength to tackle levels 4 and 5 I can't be arsed with. The bandit boss killed my whole backup high level team, and you can't escape the fight. I hadn't experienced this before and decided to defend to protect my hard earned upgrades. I finally gave up on the game when I got teamwiped at the start of a level 5 dungeon, and returned to the hamlet only for there to be a bandit invasion. I had a roster of 20 heroes so would be doing lots of low level missions in between in order to have a backup team, and of course there were always about 6 heroes in rehab at all times. ![]() I would spend a long time levelling my roster up and outfitting them with top stuff, only to lose at least 1 or 2 guys on every level 4 or 5 attempt. Laudanum, and focusing Stress dealers, youll be just fine. With 12 heroes to choose from each offering 11 skills. ![]() I found the leap from level 3 to 4/5 dungeons was brutal, all of a sudden you can get easily teamwiped in the first few fights and if you don't have a powerful healer you're screwed. Team compositions are what Darkest Dungeon 2 is all about in the end. Or use the shovel if you'd like to give a hero +100 stress.Level 5 is where I hit a brick wall too, but they have apparently patched the difficulty down a bit since, and also lowered how long it takes to complete the game, so I may return. Splitting the 50 stress ones into a 26 upfront and 8 horror would still be a hefty buff for Laudanum, as theres rarely 24 stress worth of horror stacked onto a single hero at once (outside of double Ghast encounters and certain boss battles). ![]() AFTER remarking that horses have a very good memory, that in the darkest nights. Especially for curios with 100 (or even 50) stress, Laudanum curing all of it would be way too strong. +20% DMG buff until next camp Barnacle crusted chest Taking laudanum or opium 13, of which 10 were men, and I a woman. Your hero receives a +30% DMG buff until next camp! You find gold or gems x2 or receive +100 light! The curios list is still here, but the interactive features and effects are gone! Unfortunatlely, the interactive curios sheet that was available on this page (and on the trinkets page) broke down by changing the new website design. ![]()
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